
Egmatic is a no-code editor for 2D games, built for solo developers and small teams who want to ship, not just prototype. Game logic is assembled in a visual node...

Egmatic is a no-code editor for 2D games, built for solo developers and small teams who want to ship, not just prototype. Game logic is assembled in a visual node editor, scenes are built with drag and drop, and real-time preview gives instant feedback without a build step. One project exports to Windows, macOS, Linux, Android, iOS and Web. The editor writes clean, versioned JSON contracts and the runtime is a separate engine on .NET 9 and MonoGame, so a game never gets locked inside the tool. Roadmap: player accounts, cloud saves and leaderboards without writing or hosting a backend. Free during early access.
Behaviors, conditions and actions connect as nodes, so game logic stays visible and editable without writing code.
Scenes are composed visually, and a real-time preview gives instant feedback without a build step.
The same project exports to Windows, macOS, Linux, Android, iOS and Web.
Projects are clean, versioned JSON contracts over a separate .NET 9 and MonoGame runtime, keeping every game portable.
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